The actual work of the socket is performed by an instance of the
SocketImpl class. An application, by changing
the socket factory that creates the socket implementation,
can configure itself to create sockets appropriate to the local
firewall.
| Constructor Summary |
|---|
|
Creates an unconnected socket, with the system-default type of SocketImpl. |
|
Creates an unconnected socket, specifying the type of proxy, if any, that should be used regardless of any other settings. |
|
Creates an unconnected Socket with a user-specified SocketImpl. |
|
Creates a stream socket and connects it to the specified port number on the named host. |
|
Creates a stream socket and connects it to the specified port number at the specified IP address. |
|
Creates a socket and connects it to the specified remote host on the specified remote port. |
|
Creates a socket and connects it to the specified remote address on the specified remote port. |
|
Creates a stream socket and connects it to the specified port number on the named host. |
|
Creates a socket and connects it to the specified port number at the specified IP address. |
| Method Summary | |
|---|---|
| void |
Binds the socket to a local address. |
| synchronized void |
Closes this socket. |
| void |
Connects this socket to the server. |
| void |
Connects this socket to the server with a specified timeout value. |
| SocketChannel |
Returns the unique SocketChannel object associated with this socket, if any. |
| InetAddress |
Returns the address to which the socket is connected. |
| InputStream |
Returns an input stream for this socket. |
| boolean |
Tests if SO_KEEPALIVE is enabled. |
| InetAddress |
Gets the local address to which the socket is bound. |
| int |
Returns the local port number to which this socket is bound. |
| SocketAddress |
Returns the address of the endpoint this socket is bound to, or null if it is not bound yet.
|
| boolean |
Tests if OOBINLINE is enabled. |
| OutputStream |
Returns an output stream for this socket. |
| int |
Returns the remote port number to which this socket is connected. |
| synchronized int |
Gets the value of the SO_RCVBUF option for this Socket, that is the buffer size used by the platform for input on this Socket. |
| SocketAddress |
Returns the address of the endpoint this socket is connected to, or null if it is unconnected.
|
| boolean |
Tests if SO_REUSEADDR is enabled. |
| synchronized int |
Get value of the SO_SNDBUF option for this Socket, that is the buffer size used by the platform for output on this Socket. |
| int |
Returns setting for SO_LINGER. |
| synchronized int |
Returns setting for SO_TIMEOUT. |
| boolean |
Tests if TCP_NODELAY is enabled. |
| int |
Gets traffic class or type-of-service in the IP header for packets sent from this Socket |
| boolean |
Returns the binding state of the socket. |
| boolean |
Returns the closed state of the socket. |
| boolean |
Returns the connection state of the socket. |
| boolean |
Returns whether the read-half of the socket connection is closed. |
| boolean |
Returns whether the write-half of the socket connection is closed. |
| void |
Send one byte of urgent data on the socket. |
| void |
Enable/disable SO_KEEPALIVE. |
| void |
Enable/disable OOBINLINE (receipt of TCP urgent data) By default, this option is disabled and TCP urgent data received on a socket is silently discarded. |
| void |
Sets performance preferences for this socket. |
| synchronized void |
Sets the SO_RCVBUF option to the specified value for this Socket. |
| void |
Enable/disable the SO_REUSEADDR socket option. |
| synchronized void |
Sets the SO_SNDBUF option to the specified value for this Socket. |
| static synchronized void |
Sets the client socket implementation factory for the application. |
| void |
Enable/disable SO_LINGER with the specified linger time in seconds. |
| synchronized void |
Enable/disable SO_TIMEOUT with the specified timeout, in milliseconds. |
| void |
Enable/disable TCP_NODELAY (disable/enable Nagle's algorithm). |
| void |
Sets traffic class or type-of-service octet in the IP header for packets sent from this Socket. |
| void |
Places the input stream for this socket at "end of stream". |
| void |
Disables the output stream for this socket. |
| String |
Converts this socket to a String.
|
| Methods inherited from java.langObject |
|---|
public Socket
(
)
If there is a security manager, its checkConnect method
is called with the proxy host address and port number
as its arguments. This could result in a SecurityException.
Examples:
Socket s = new Socket(Proxy.NO_PROXY); will create
a plain socket ignoring any other proxy configuration.Socket s = new Socket(new Proxy(Proxy.Type.SOCKS, new InetSocketAddress("socks.mydom.com", 1080)));
will create a socket connecting through the specified SOCKS proxy
server.
If the specified host is null it is the equivalent of specifying the address as InetAddress.getByName (null). In other words, it is equivalent to specifying an address of the loopback interface.
If the application has specified a server socket factory, that
factory's createSocketImpl method is called to create
the actual socket implementation. Otherwise a "plain" socket is created.
If there is a security manager, its
checkConnect method is called
with the host address and port
as its arguments. This could result in a SecurityException.
If the application has specified a socket factory, that factory's
createSocketImpl method is called to create the
actual socket implementation. Otherwise a "plain" socket is created.
If there is a security manager, its
checkConnect method is called
with the host address and port
as its arguments. This could result in a SecurityException.
If the specified host is null it is the equivalent of specifying the address as InetAddress.getByName (null). In other words, it is equivalent to specifying an address of the loopback interface.
A local port number of zero will let the system pick up a
free port in the bind operation.
If there is a security manager, its
checkConnect method is called
with the host address and port
as its arguments. This could result in a SecurityException.
If the specified local address is null it is the equivalent of specifying the address as the AnyLocal address (see InetAddress.isAnyLocalAddress ()).
A local port number of zero will let the system pick up a
free port in the bind operation.
If there is a security manager, its
checkConnect method is called
with the host address and port
as its arguments. This could result in a SecurityException.
If the specified host is null it is the equivalent of specifying the address as InetAddress.getByName (null). In other words, it is equivalent to specifying an address of the loopback interface.
If the stream argument is true, this creates a
stream socket. If the stream argument is false, it
creates a datagram socket.
If the application has specified a server socket factory, that
factory's createSocketImpl method is called to create
the actual socket implementation. Otherwise a "plain" socket is created.
If there is a security manager, its
checkConnect method is called
with the host address and port
as its arguments. This could result in a SecurityException.
If a UDP socket is used, TCP/IP related socket options will not apply.
If the stream argument is true, this creates a
stream socket. If the stream argument is false, it
creates a datagram socket.
If the application has specified a server socket factory, that
factory's createSocketImpl method is called to create
the actual socket implementation. Otherwise a "plain" socket is created.
If there is a security manager, its
checkConnect method is called
with host.getHostAddress() and port
as its arguments. This could result in a SecurityException.
If UDP socket is used, TCP/IP related socket options will not apply.
If the address is null, then the system will pick up
an ephemeral port and a valid local address to bind the socket.
Any thread currently blocked in an I/O operation upon this socket will throw a SocketException .
Once a socket has been closed, it is not available for further networking use (i.e. can't be reconnected or rebound). A new socket needs to be created.
Closing this socket will also close the socket's InputStream and OutputStream .
If this socket has an associated channel then the channel is closed as well.
A socket will have a channel if, and only if, the channel itself was created via the SocketChannel.open or ServerSocketChannel.accept methods.
If the socket was connected prior to being closed , then this method will continue to return the connected address after the socket is closed.
If this socket has an associated channel then the resulting input stream delegates all of its operations to the channel. If the channel is in non-blocking mode then the input stream's read operations will throw an IllegalBlockingModeException .
Under abnormal conditions the underlying connection may be broken by the remote host or the network software (for example a connection reset in the case of TCP connections). When a broken connection is detected by the network software the following applies to the returned input stream :-
The network software may discard bytes that are buffered by the socket. Bytes that aren't discarded by the network software can be read using read .
If there are no bytes buffered on the socket, or all buffered bytes have been consumed by read , then all subsequent calls to read will throw an IOException .
If there are no bytes buffered on the socket, and the
socket has not been closed using close , then
available will
return 0.
Closing the returned InputStream will close the associated socket.
public
int
getLocalPort
(
)
If the socket was bound prior to being closed , then this method will continue to return the local port number after the socket is closed.
null if it is not bound yet.
If a socket bound to an endpoint represented by an
InetSocketAddress is closed ,
then this method will continue to return an InetSocketAddress
after the socket is closed. In that case the returned
InetSocketAddress's address is the
wildcard address
and its port is the local port that it was bound to.
If this socket has an associated channel then the resulting output stream delegates all of its operations to the channel. If the channel is in non-blocking mode then the output stream's write operations will throw an IllegalBlockingModeException .
Closing the returned OutputStream will close the associated socket.
public
int
getPort
(
)
If the socket was connected prior to being closed , then this method will continue to return the connected port number after the socket is closed.
null if it is unconnected.
If the socket was connected prior to being closed , then this method will continue to return the connected address after the socket is closed.
As the underlying network implementation may ignore the traffic class or type-of-service set using setTrafficClass(int) this method may return a different value than was previously set using the setTrafficClass(int) method on this Socket.
public
boolean
isBound
(
)
Note: Closing a socket doesn't clear its binding state, which means
this method will return true for a closed socket
(see isClosed() ) if it was successfuly bound prior
to being closed.
public
boolean
isClosed
(
)
public
boolean
isConnected
(
)
Note: Closing a socket doesn't clear its connection state, which means
this method will return true for a closed socket
(see isClosed() ) if it was successfuly connected prior
to being closed.
public
boolean
isInputShutdown
(
)
public
boolean
isOutputShutdown
(
)
Note, only limited support is provided for handling incoming urgent data. In particular, no notification of incoming urgent data is provided and there is no capability to distinguish between normal data and urgent data unless provided by a higher level protocol.
public
void
setPerformancePreferences
(
int
connectionTime,
int
latency,
int
bandwidth
)
Sockets use the TCP/IP protocol by default. Some implementations may offer alternative protocols which have different performance characteristics than TCP/IP. This method allows the application to express its own preferences as to how these tradeoffs should be made when the implementation chooses from the available protocols.
Performance preferences are described by three integers whose values indicate the relative importance of short connection time, low latency, and high bandwidth. The absolute values of the integers are irrelevant; in order to choose a protocol the values are simply compared, with larger values indicating stronger preferences. Negative values represent a lower priority than positive values. If the application prefers short connection time over both low latency and high bandwidth, for example, then it could invoke this method with the values (1, 0, 0). If the application prefers high bandwidth above low latency, and low latency above short connection time, then it could invoke this method with the values (0, 1, 2).
Invoking this method after this socket has been connected will have no effect.
Increasing the receive buffer size can increase the performance of network I/O for high-volume connection, while decreasing it can help reduce the backlog of incoming data.
Because SO_RCVBUF is a hint, applications that want to verify what size the buffers were set to should call getReceiveBufferSize() .
The value of SO_RCVBUF is also used to set the TCP receive window that is advertized to the remote peer. Generally, the window size can be modified at any time when a socket is connected. However, if a receive window larger than 64K is required then this must be requested before the socket is connected to the remote peer. There are two cases to be aware of:
When a TCP connection is closed the connection may remain in a timeout state for a period of time after the connection is closed (typically known as the TIME_WAIT state or 2MSL wait state). For applications using a well known socket address or port it may not be possible to bind a socket to the required SocketAddress if there is a connection in the timeout state involving the socket address or port.
Enabling SO_REUSEADDR prior to binding the socket using bind(SocketAddress) allows the socket to be bound even though a previous connection is in a timeout state.
When a Socket is created the initial setting of SO_REUSEADDR is disabled.
The behaviour when SO_REUSEADDR is enabled or disabled after a socket is bound (See isBound() ) is not defined.
Because SO_SNDBUF is a hint, applications that want to verify what size the buffers were set to should call getSendBufferSize() .
When an application creates a new client socket, the socket
implementation factory's createSocketImpl method is
called to create the actual socket implementation.
Passing null to the method is a no-op unless the factory
was already set.
If there is a security manager, this method first calls
the security manager's checkSetFactory method
to ensure the operation is allowed.
This could result in a SecurityException.
The tc must be in the range 0 <= tc <=
255 or an IllegalArgumentException will be thrown.
Notes:
For Internet Protocol v4 the value consists of an
integer, the least significant 8 bits of which
represent the value of the TOS octet in IP packets sent by
the socket.
RFC 1349 defines the TOS values as follows:
IPTOS_LOWCOST (0x02)IPTOS_RELIABILITY (0x04)IPTOS_THROUGHPUT (0x08)IPTOS_LOWDELAY (0x10)Setting bits in the precedence field may result in a SocketException indicating that the operation is not permitted.
As RFC 1122 section 4.2.4.2 indicates, a compliant TCP implementation should, but is not required to, let application change the TOS field during the lifetime of a connection. So whether the type-of-service field can be changed after the TCP connection has been established depends on the implementation in the underlying platform. Applications should not assume that they can change the TOS field after the connection.
For Internet Protocol v6 tc is the value that
would be placed into the sin6_flowinfo field of the IP header.
If you read from a socket input stream after invoking shutdownInput() on the socket, the stream will return EOF.
String.